IK+

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IK+
Titleimage from the game
Game No. 151
Developer Archer MacLean
Company System 3
Publisher System 3
Musician Rob Hubbard
HVSC-File /Hubbard_Rob/IK_plus.sid
Release 1987
Platform C64, Schneider CPC, Spectrum
Genre Sports, Fighting
Gamemode Single player
up to 3 players (simultaneous) Gold-Edition
Operation {{{Width}}}{{{Width}}}
Media Icon kassette.png Icon disk525.png
Language Language:english
Information Gold Edition (for 3 players)


Voting[edit]

Voting of the C64-Wiki users (10=the best vote):
8.64 points at 69 votes (rank 15).
You need to be logged in to cast a vote.
C64Games 10 19th June 2014 - "Highlight" - 21852 downs
Lemon64 9 19th June 2014 - 8,8 out of 10 points - 451 votes
Kultboy.com 9 19th June 2014 - 8.70 out of 10 points - 97 votes
The Legacy 7 19th June 2014 - "very good" - 41 votes
Gamebase64 10 "Classic!"
Happy Computer 8 Games Special January 1988 - 78%
Powerplay 8 Issue February 1988 - 75%
Commodore Force 9 Issue January 1993 - 95% - p.18
Issue September 1993 - 93% - p.18
Computer & Videogames 9 Issue November 1987 - 9 out of 10 points - p.16
Commodore User 9 issue November 1987 - 9 out of 10 points - p.26
Your Commodore 9 Issue December 1990 - 90% - p.53
64'er 9 Issue February 1988 - 13 out of 15 points
ZZap!64 10 Issue November 1987 - 93% - p.12
Issue April 1990 - 97% - p.46


Description[edit]

IK+ (International Karate +) is concerning the gameplay almost idential to the game International Karate, however, now 3 karate fighters compete at the same time. Instead of the turn kick and the somersault the fighter now can do the headbutt, the "Flip-Flop" and a splits jump, with which one can throw both fighters to the ground at the same time. All 3 fighters have the same speed, strength and know the same punches and kicks. The fighter that has 6 points first wins the round. The fighter with the least points drops out. After every two survived rounds there is a bonus round, in which you have to repel balls with a shield. If you make it to repal all of the balls you will get a "Survival Bonus" of 5.000 points.

There are the following game modes:

  • 1 player against two computer opponents
  • 2 players (in team or against each other) against one computer opponent
  • 3 players against each other (only possible with the Gold Edition with 4 Player Interface)

Design[edit]


... All against one, one against all ...
... the bonus round ...


All three karate fighters compete against each other in the same arena, which is well animated. E.g. from time to time a fish jumps out of the water, a spider lets itself down or a bird flies by, additionally the sun reflects in the soft waves. The digitalised fighting cries were taken over from the forerunner.

Hints[edit]

Controls[edit]

Each of the eight joystick directions makes a different movement of the fighter, and the additionally pressed fire button makes another 8 movements. However, some movements result from the direction in which the fighter is looking (basic positions are: left fighter looks to the right and vice versa). If the basic position of the fighter is not available, the fighting movement is mirrored from right to left to the joystick movement. For an attack the joystick needs to be pressed in the corresponding direction until the fighter has enden his movement. If after that the next movement etc. is quickly chosen with the joystick, the fighter will then carry out a continuous series of the chosen attack / defend movements without pause.

Joystick controls

... Pause mode

without fire button
Joystick forwards = jump up
Joystick left forwards / Joystick right forwards = turn + fist hit backward (high) / fist hit
Joystick left / Joystick right = go backward (or block) / go forward
press fire button / Joystick right backwards = fist hit forward (low) / shinbone kick
Joystick backwards = foot sweep

with fire button
Joystick forwards and press fire button = forward kick with jump
Joystick left forwards and press fire button / Joystick right forwards and press fire button = double foot kick (high) / head butt forward (high)
Joystick left and press fire button / Joystick right and press fire button = back flip / foot kick (stomach)
press fire button and press fire button / Joystick right backwards and press fire button = turned back-stop-face-kick / face-kick (high)
Joystick backwards and press fire button = turned foot sweep backward

Keys

F1 /F2  = start game for one player
F3 /F4  = start game for two players
F5 /F6  = music on/off
F7 /F8  = samples on/off

Run-Stop  = activate/deactivate pause mode (in emulator: ESC )

1 /2 /3 /4 /5  = adjust speed (normal speed is 3)

Belt colours and its points[edit]

white 00000 - 07900
yellow 08000 - 15900
green 16000 - 24900
purple 25000 - 34900
brown 35000 - 49900
black from 50000

Solution[edit]

Cheats[edit]

  • If you are knocked out, you just have to press Run/Stop  twice and you will stand up again (Mopok)


Easter Eggs

  • With the combination E +S  the karate fighters let their pants down.
  • *  = change reflection of the sun
  • D +O +M  = change water and sky colour.

  • Starting with rank #1 of a still unchanged highscore list the name shortages add up to a hint to these Easter Eggs, which is normally hard to read as in demo mode the list scrolls from bottom to top. Put together this text reads:
    "WHY NOT TRY PRESSING THE ASTERISK KEY OR THE S AND E KEYS TOGETHER AND OTHERS"

Critics[edit]

Werner: "This game is really fun and offers well-done graphics and animation. Unfortunately, there is only one arena."

o.b./TRSi: "An addictive game, which I even today in the 21st century like to play for a few hours. Originally I bought the game in England because of the music by Rob Hubbard. But when I noticed that nobody hat yet published this game, I sat down into the break room with the printout of the loader for a school hour - and in the afternoon my version was finished."

Rockford: "Soft animations, good music, alnost perfect playability .. this game easily deserves 9 out of 10 points from me. The own disadvantage is the almost scandalous absence of further backgrounds. The bonus game, which slightly hinders the flow of the game, clears this disadvantage, as you can collect lots of points there. Every 3 or 4 rounds would have been enough, though."

mombasajoe: "Technically, the game is better than his forerunner. A solid title, at which I have to things to criticise: 1. Only one arena. 2. There are always 3 fighters. You cannot choose the classic "one against one". But why!? I don't always want a threesome. A mere duell would have been nice. Therefore I often use the forerunner for solo games. It was that way 20 years ago and it will stay that way. 8/10."

Shakermaker303: "Yo, the game rocks. As already many critisized, there is unfortunately only one arena. But therefore this one screen is done very nicely, with many movements and nice colours. The new fighting technics are also ok, I even like the bonus games with hopping balls, which you have to avoid. At least as good as the forerunner 10/10 = full points."

Miscellaneous[edit]

  • There is also a Gold Edition where 3 players can play against each other (4 Player Interface necessary)

Trivia[edit]

Since 25.07.2008 the game is available for download for the Nintendo Wii Virtual Console.

Cover[edit]


IK+ Cover.jpg

Front cover ...
IkPlus(System 3)BackCover.jpg

Back cover ...



[edit]


Advertisement ...



Highscore[edit]

Topscore of PAT
  1. PAT - 180.400 (03.06.2015)
  2. Rockford - 145.300 (14.05.2015)
  3. TheRyk - 71.100 - 35 (16.09.2010)
  4. derhoques - 50.000 (18.09.2010)
  5. Werner - 45.100 - 22 (29.01.2008)
  6. Robotron2084 - 30.900 (13.09.2007)
  7. FXXS - 28.100 (09.10.2006)
  8. Keule - 20.600 - 11 (30.09.2012)
  9. Dehryen - 15.600 (15.10.2006)

#2 Rockford #3 TheRyk
#2 Rockford #3 TheRyk


Links[edit]


Videos