Crillion

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Crillion
Titleimage from the game
Game No. 106
Developer Oliver Kirwa
Company Markt & Technik
Publisher
Musician
HVSC-File
Release 1988
Platform C64
Genre Breakout, Logik
Gamemode Single player
Operation Icon Port1.png{{{Width}}} Icon tastatur.png
Media Icon disk525.png
Language Language:english
Information Successor: Crillion II, Crillion '93
Level editor: Crill-Edi
"Listing of the month" in:
Happy Computer 7/88
also published in:
64'er Sonderhefte 37, 43, 53
64'er Spielesammlung‎ Band 4
64'er Spiele total


Voting[edit]

Voting of the C64-Wiki users (10=the best vote):
7.94 points at 17 votes (rank 99).
You need to be logged in to cast a vote.
C64Games 7 27th December 2008 - "very good" - 2985 downs
Lemon64 7,6 27th December 2008 - 14 votes

Description[edit]

In this game a ball, which can be recoloured over colour fields and as in Breakout resolve stones of the same colour, is controlled by the joystick. Furthermore there are pushable stones that pose unwanted obstacles and skull fields that cost a life. While the first levels are well playable, the higher levels need more thinking.


Element Name Description
Crillion Stein.png Wall Here the ball bounces off.
Crillion Ball.png Ball The constantly hopping ball.
Crillion Block.png Block If the ball touches a block of the same colour it will dissolve.
Crillion Farbenwechsler.png Colour changer When touching it, the ball picks up its colour.
Crillion Schieber.png Slider If the ball touches a slider of the same colour, it will be moved one field further.
Crillion Totenkopf.png Skull Every touch costs a life.

Design[edit]

Level 9
  • 2D single screens, no scrolling
  • appropriate design of the 25 levels, blocks in 3D design
  • information are shown in the right part of the screen
  • in the background you can hear wind sounds
  • very successful and numerous sound effects
  • small animation when exploding


Hints[edit]

Images from the game (levels 1-19)
  • The game starts with 4 lives
  • Every 10.000 points there is an extra life
  • Each destroyed block gets you - depending on the level - a certain amount of points (minimum 25 points)

Controls in the menu

  • Joystick left/right: set startlevel 1,5,9,13,17,21
  • Fire button: start

Controls in the game

  • Joystick left: steer ball to the left
  • Joystick right: steer ball to the right
  • Restore : self-destruction for desperate game situations
  • Run/Stop : pause mode

Aim of the game

  • Dissolve all coloured blocks, then the next level will come up.
  • After losing a life, the current level needs to be repeated.

Tips

  • The faster you finish a level, the higher is the time bonus.
  • You can have a maximum of 7 lives.


Solution[edit]

When all 25 levels haven been done successfully, you get into a random mode.
From then on one of the 25 levels is chosen until the player has lost all his lives.

Cheats[edit]

The version by T.A.G offers some options for cheating, which on the other hand also make the game less fun.

Critics[edit]

Jodigi: "Fantastic game with high addictive potential, which I played for hours at that time. It is also great, that for this game there is a level editor, that is nice to control."

Camailleon: "I loved playing Crillion in the earlier days and today it is as much fun as then. I think the idea of a different Breakout version is very felicitous."

Miscellaneous[edit]

  • For this game a level editor is available, see: Crill-Edi
  • The successor Crillion II is even harder.
  • There are several versions of Crillion with different level design, that have never officially been released, but can be found on C64Games.de or Gamebase64.
  • There are numerous remakes for the PC, see links section.

Cover[edit]

"Cover"


Video[edit]

Levels 1,2,6,7,13-15,19,21-24

Highscore[edit]

Topscore of Camailleon & Werner
  1. Camailleon & Werner - played through - (RND-Modus) (01.2010)
  2. Nobody - 0 (dd.mm.yyyy)
  3. Nobody - 0 (dd.mm.yyyy)

#2 Nobody #3 Nobody
#2 Nobody #3 Nobody


Links[edit]


Videos