Lemmings

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Lemmings
Title image from the game
Game No. 248
Voting 8.51 points, 45 votes
Developer Thomas Mittelmeyer, Leon van Rooy, Alain Jansen, Greg Duddle
Company DMA Design
Publisher Psygnosis, E&E Software
Musician Jeroen Tel
HVSC-File /Tel_Jeroen/Lemmings.sid
Release 1994
Platform Amiga, Atari ST, C64, MS-DOS, NES, SNES, Sega, Lynx
Genre Logic, Strategy
Gamemode Single player
Operation Icon Port2.pngJoystick Mouse Keyboard
Media Diskette
Language Language:english


Description[edit | edit source]

The game was released for the first time in 1991 for the Amiga and was after that converted to almost all well-known platforms.

Game principle:

In Lemmings you cannot control the actions of your small friends directly. Instead, you need to lift up some of them to a higher level of the lemming-being by giving them useful skills and talents. Only this way you will succeed in bringing these lemmings (and its friends) unharmed to the exit. To be able to allocate the different skills, choose the corresponding icon from the bar and assign it to the lemming of your choice.

As lemmings are not very intelligent, they always walk into the same direction until they meet an obstacle. Then they walk into the opposite direction. The player has eight options with each a certain number to influence the lemmings.

  • Climber: can climb up walls. The corresponding lemming gets sticky shoes and gloves and is this way able to climb even vertikal plains. Note: A climber stays a climber for the rest of the corresponding level. (The super-sticky shoes and gloves keep sticking to its paws...)
  • Floater: A lemming equipped with an umbrella can float savely down from any height. If a lemmings has been allocated the umbrella once, it will use it at any appropriate or inappropriate occasion (or sometimes not...).
  • Bomber: You activate the self-desctruction mechanism of the chosen lemming. Above the head of the unlucky lemming a 5 second countdown clock is shown and finally the lemming explodes and leaves behind a cloud of confetti. The lemmings do not like that. Note: This is a possibility to remove a blocker.
  • Blocker: This lemming stands around with arms stretched and blocks the way for its fellow lemmings. Blockers are very patient. They fulfill this function until the time has run out, if you let them.
  • Bridge Builder: Such a lemming builds bridges that always go up into the direction into which the lemming walked when you turned it to a bridge builder. Each bridge builder has 12 bricks. When they are used up, the lemming turns to a walker again, unless you allocate it another task (e.g. go on building). The bridge builder immediately stops building when all bricks are used up, when the bridge meets an obstacle or it bangs its head against something. Btw, you cannot build a bridge downwards...
  • Basher: Such a lemming digs forwards, but only if there is a suitable area in front of it. If it has dug trough a wall it turns to a walker again. (If it meets material that it cannot dig through it stops digging and just turns around.)
  • Miner: This lemming instantly generates a pickaxe and starts to dig diagonally downwards into its original moving direction and this until the tunnel is done and it falls out of it. Hopefully onto solid ground. The miner cannot dig through steel.
  • Digger: The chosen lemming instantly starts to dig vertically downwards. When it is throught it falls out of the digged hole. But this lemming cannot dig through steel.

Aim of the game:

A certain number of lemmings needs to be directed into the goal within a certain time.

Difficulty grades:

  • Fun - relatively easy, to learn the game principle
  • Tricky - a bit more difficult
  • Taxing - for prospective pros
  • Mayhem - for brain acrobats

Design[edit | edit source]


... an animation from the game ...
... another animation from the game ...


2D screen that scrolls to the left or right when the cursor adjoins the border of the game section. The width of the section was minimized a bit to avoid time problems during the screen buildup. Great graphics with many animated lemmings and fitting music. Well solved controls by mouse + keyboard or joystick + keyboard.

Hints[edit | edit source]

Keys in the menu:

  • 1   = start the game
  • 2   = show intro
  • 3   = enter password for levels
  • 4   = change between music and sound effects
  • CRSR ⇑ ⇓  = difficulty grade

Keys in the game:

the icon bar

  • -   = reduce the number of lemmings that enter the level per time unit
  • +  = raise the number of lemmings that enter the level per time unit
  • 1   = climber
  • 2   = floater
  • 3   = bomber
  • 4   = blocker
  • 5   = bridge builder
  • 6   = basher
  • 7   = miner
  • 8   = digger
  • Shift-Lock   = pause
  • Inst/Del   = (pressed twice)- bombs up all lemmings
  • Run/Stop   = back to menu

further info:

  • You allocate a skill to a lemming by picking the corresponding icon with a press on the key, then moving the cursor with the help of the joystick or the mouse to the desired lemming and finally pressing the fire button. The corresponding lemming will then start immediately with the allocated activity (e.g. starts to dig immediately etc.). The only exceptions of this rule are the skills of the climber and floater. A lemming that has been allocated one of these skills does only use them when it meets a vertical wall or respectively a cliff.
  • You only have a limited supply of these skills per level. It is shown by the number above the corresponding icon. If the number is 00 you have used up all the supply of this skill.
  • Above the icon bar you see displayed from left to right the lemming type below the cursor, lemmings already freed and still to be rescued, solution in %, minutes and seconds left.
  • After solving a level a password is shown. Write it down, you will get back to this level by entering the password (key "3" in the menu) and you will not have to play the previous levels again.

Solution[edit | edit source]

Cheats[edit | edit source]

Passwords for the single levels:

Fun
Level Code
1
2 GEDGILBFIE
3 BLIJKJAJDB
4 KJGHALBDDE
5 JIDJGHGFCL
6 LEHIHBEBJC
7 GCAAFKJLAD
8 HJBHFKDIJJ
9 IBBHHBLDHK
10 FJBHHKHAKH
11 HHEBFEJAKI
12 AFCCIJLIIH
13 JGFEEDDEHA
14 KKIHCKAGBB
15 EAFALALDCC
16 AFIBLCHEHC
17 JIFAHKBDIA
18 FFIBDFEBJC
19 FJCAJGLBBL
20 GHHILIKBAB
21 JCCLCADGAH
22 FDIKBBKDGC
23 BIKDLHEDIL
24 KDCAJKAKFG
25 KJEDHGCDCK
Tricky
Level Code
1 DJKALCDKLJ
2 FHIBDFEDGF
3 JFIBLACJCL
4 HEEBEDIGHI
5 FADGGFADKJ
6 ECHGGDEDID
7 LEDBFKJABF
8 IBGHDGFEHI
9 IHKBBDKJDJ
10 EADGGDIFAH
11 ALALALHGBB
12 FDJCKJHGDA
13 AHLGDEDLHI
14 ECBIFCJKBB
15 LKJIFEBLAJ
16 CKLAGFKAJH
17 BHFGGAJLAE
18 LAFGFKLADA
19 ELLISAAAAH
20 EAHGAKBDCD
21 LAGBABCIEA
22 HALGFEDFLK
23 BHLDLEJGDE
24 DFIJFJIKLE
25 DHKHBKDIFK
Taxing
Level Code
1 IGDGKDIJFA
2 CCHALCJGBB
3 CACAGJGAFA
4 JFIBIEJLAF
5 HDCGLGFELF
6 JILKFECIEK
7 HILILAIHEL
8 GELEEAHGCC
9 JKFGGLBDGH
10 JKFIFCKKBB
11 LKJIGFCDIH
12 JAHEEDEBDE
13 CAJDJKILAC
14 JAICIFCHAD
15 GCCKHEDICG
16 IHCGCJLIGB
17 GIIHGFAIJG
18 CAJCIKFEBH
19 GDALLDJLKD
20 AHAFKJLCBL
21 CGDHAKBDCC
22 LKLGGBFKIH
23 KLIAAHAJJI
24 HAFGKGLDHK
25 JIFKIEDLEJ
Mayhem
Level Code
1 BCHIAFKCIG
2 JCADJFEDFC
3 GKFGJLDJLE
4 IJCFFEDALI
5 EACJALHACG
6 KJKFEJCBDH
7 CABDJGHFDG
8 GJGGLCJAJC
9 LKAFLBFGJA
10 FDKBDHAGHC
11 FAFGGAHIIH
12 LEFGEJCJKI
13 KHKBLEDIHI
14 DHKIKBCABJ
15 CGFEEDCEHC
16 AHEFFAHHEA
17 EFGHFKCGDH
18 GJEBAKBDAC
19 EAJACHGBJK
20 AJGBDJLIIG
21 GFDILCDHEL
22 KDJAKGFCHG
23 BIDAJIKBIB
24 JIEEKAAJDG
25 FCELKBBLLK

Cracks with training mode:

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
8.51 points at 45 votes (rank 29).
You need to be logged in to cast a vote.
64er 9 Issue 2/94
C64Games 10 2nd May 2010 - "Highlight" 12941 downs
Lemon64 8 2nd May 2010 - 98 votes
Kultboy.com 8,91 2nd May 2010 - 22 votes
ZZap64 97% Issue 93/11


Reviews[edit | edit source]

Werner: "Top class puzzle game!"

FXXS: "Is as much fun as on the other systems."

TheKills: "I have to confess that this part is miles better than many followers... as e.g. Lemmings 3D ;) There all the charme got lost."

Ragnarok: "Highlight! To rescue (or bomb, har har) the hairy bustling lemmings is also loads of fun on the C64 - mouse urgently recommended."

Miscellaneous[edit | edit source]

Cover

"Cover"

Highscore[edit | edit source]

Topscore of FXXS
  1. FXXS - Level 30 (25.10.2013)
  2. Werner - Level 23 (22.06.2006)
  3. Nobody - 0 (dd.mm.yyyy)


#2 Werner #3 Nobody
#2 Werner #3 Nobody


Links[edit | edit source]

WP-W11.png Wikipedia: Lemmings


Videos