From C64-Wiki
Jump to navigationJump to search
Title image from the game
Game No. 277
Voting 6.38 points, 13 votes
Developer Nick Jones
Company Hewson Consultants Ltd.
Musician Nick Jones
HVSC-File MUSICIANS/J/Jones_Nick/Exolon.sid
Release 1987
Platform C64, C64DTV, Amiga, Atari ST, ZX Spectrum, Amstrad
Genre Shoot'em Up
Gamemode Single player
Operation Joystick Keyboard
Media Datassette Diskette
Language Language:english

Description[edit | edit source]

As a heavily armed humanoid you need to slap through more than a hundred sections to repel the alien threat successfully. With your laser weapon you just clear obstacles. Stronger enemies are eliminated by a grenade.

As extras in higher levels there is an improved protective armour or a double laser weapon. Each section has a time limit. Crossing this leads compulsorily to the loss of a life by a hostile spaceship.

Design[edit | edit source]

Coloured 2D graphics without scrolling. Music is only played in the title menu. During the game there are sound effects.

In the lower status bar the following is shown: ammunition, grenades, current score, number of lives and the current zone.

start of the game
blue teleport cubicles

Hints[edit | edit source]

Controls in the game
  • Joystick left and right move pawn left/right
  • Joystick backwards duck
  • Joystick left forwardsJoystick forwardsJoystick right forwards jump
  • Joystick forwards teleport or pick up extra weapon (pawn must be in a capsule)
  • Joystick forwards short - shoot weapon
  • Joystick forwards long - throw grenade

Functions in the title screen
  • 1  - start game
  • 2  - define keys
  • 3  - Keyboard
  • 4  - Icon Port1.pngJoystick
  • 5  - Icon Port2.pngJoystick

Solution[edit | edit source]

  • collect white box: laser ammunition = 99
  • collect yellow box: grenades = 10
  • A searching missiled can be tricked with the help of a teleport.

Cheats[edit | edit source]

  • unlimited lives:

POKE 7427,205: SYS 2061

  • unlimited grenades:

POKE 5650,173: SYS 2061

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
6.38 points at 13 votes (rank 685).
You need to be logged in to cast a vote.
C64Games 7 3rd December 2012 - "very good" 2707 downs
Lemon64 6,6 3rd December 2012 - 50 votes
Ready64 6,43 10th January 2013 - 7 voti
ASM 11/12 Issue 10/87
Happy Computer 64% Special 21
ZZap64 64% Issue 87/09

Reviews[edit | edit source]

Werner: "Exolon is a simply kept skill game. Graphics and sound are average. The game offers little diversification, but it is well playable. 6.5 points from me."

mombasajoe: "Everyone who owns a C64-DTV knows Exolon. Period. Because it is on it. Period. It is not really bad. It is not really good. It is not in my DTV any more. Period. Why? Because it is meaningless."

Miscellaneous[edit | edit source]

  • Exolon was originally created for ZX Spectrum by Raffaele Cecco. The C64 version was developed by Nick Jones, who also converted several other Cecco's Spectrum games for C64. Jones also made the title music for both the C64 and Spectrum versions of Exolon.



Highscore[edit | edit source]

Topscore of Werner
  1. Werner - 105.850 (29.06.2013)
  2. Equinoxe - 91.550 (17.02.2013)
  3. Robotron2084 - 74.700 (21.06.2013)
  4. Equinoxe Junior - 17.900 (17.02.2013)
  5. Ivanpaduano - 11.400 (30.08.2019)

#2 Equinoxe #3 Robotron2084
#2 Equinoxe #3 Robotron2084

Links[edit | edit source]

WP-W11.png Wikipedia: Exolon