Pitstop II

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Title screen
Game No. 252
Voting 7.90 points, 67 votes
Developer Steven H. Landrum, Dennis Caswell, Erin Murphy
Company Epyx
Publisher Epyx, Load 'n' Run
Release 1984
Platform Apple 2, Atari 800, Atari VCS C64, C64DTV, PC-Booter, TRS-80
Genre Racing
Gamemode Single player
2 players (simultaneous)
Operation Icon Port2 1.pngJoystick
Media Diskette Datassette
Language Language:english Language:spanish
Information Forerunner: Pitstop

Description[edit | edit source]

First, the player can choose between different options. Single races or cups can be chosen as well as the number of players (one or two), the number of rounds and the difficulty grade. Pitstop 2 is played in the splitscreen mode. If only one player is set, the computer controls the vehicle in the lower half of the screen.

Pitstop 2 offers altogether 6 different tracks which are Hockenheim (Germany), Sebring (USA), Brands Hatch (England), Watkins Glen (USA), Rouen (France) and Vallelunga (Italy). There is no roadside structure at the track but in return, the track is zoomed in fluenty. The graphical display of the racers is also successful. The vehicles can be well controlled along the track. Concerning the tracks: Except for horizontal graphics and the course of the track nothing changes. The runway is always flat, black and the kerbs are always red-white and the grass is green. There is no huge graphical diversity.

But concerning the game itself there is a lot of action! The two vehicles are completely identical concerning the performance. So exciting races are inevitable. The other cars that appear during the race and need to be overtaken are mere dummies. An actually drastic cut which does not weigh much in this game, as the direct duel against the opponent (human or computer) is important. Times of altogether 8 other drivers are calculated which finally form the end result (compared to the own time).

The already pathbreaking features for 1984 were on the one hand the fuel consumption and what was even more: the tyre abrasion. The more often the car would bump somewhere, the more were the tyres strained - and this for each tyre individually. The state of each tyre is shown by a colour marking on the tread area. For a new tyre the colour is at first black and then changes to brighter colours with more abrasion. If the marking is white, another touch is enough for the premature out. Of course the opponent made of flesh and blood likes to see this happen to you as much as vice versa. Therefore provoked bumpings can happen fast in a duel between two humans, to throw the opponent out of the race. Because if a tyre is burst, then the race is over.

Damaged tyres can be changed in the pit. The fun is: you have to do the work yourself. The player controls a mechanican that lugs the single tyres to and frow and also changes them. The whole thing happens far from fast, but it is an enriching feature. The tyre sneaker is cult for a long time! Races are not seldom decided in the pit.

The refuelling must also take place in the pit. Here you need to mind the fuel display, as an overfuelling of the tank leads to an empty tank and you have to start anew.

Design[edit | edit source]

Race selection screen
Gameplay animation

Pathbreaking for 1984 in the game Pitstop II was surely the splitscreen mode, this was not known at that time. Otherwise the graphics is rather simple but very clear. There is nothing to say against that. Concerning the sound Pitstop 2 is unfortunately poorly equipped. You can hear relatively loud motor sounds, but they are not not even close to authentical.

Hints[edit | edit source]

The pit

At the beginning of the game, you select the number of drivers (1 or 2), the track (one of six tracks, or a grand circuit of all six), the number of laps (3, 6 or 9), and the difficulty (rookie, Semi-Pro and Pro).

  • The difficulty affects the amount of fuel consumption and tire damage during the track. Rookie needs to refuel and repair every three laps, Semi-Pro every 2 (but has enough fuel for three laps), and Pro on each lap.
  • On rookie, skilled players take an 5-6 minutes to complete one track.
  • Tire damage is shown by a line on the tire. It starts at black, and proceeds through blue, purple, green, cyan, red and yellow. Further damage bursts the tire, pushing the car off-track.

Pitstop contains six different tracks, which are:

Brands Hatch Serbing
Farmingham, England Florida, U.S.A.
Hockenheim Vallelunga
Near Heidelberg, Germany Rome, Italy
Rouen Les Essarts Watkins Glen
Elbeuf, France New York, U.S.A.

Controls[edit | edit source]

The controls are done comfortably with the joystick and does not need much explanation, it is kept very simple.

Joystick left / Joystick right - to steer the car left/right
Joystick forwards - to speed up
Joystick forwards and press fire button - to speed up heavily
Joystick backwards - to brake

In the pit move the cursor to the crew member that you need. Then press the fire button and now you can move the person with the joystick. To move another crew member press the fire button and the cursor is reactivated. The go on do as described at the beginning, to leave the pit you need to position the cursor on the driver and then press the fire button.

After the end of a race a new race is started with the fire button. During the race the game can be restartet by pressing the RESTORE  key.

The pit[edit | edit source]

The pit entrance appears on the left side of the track. To enter the pit steer your car into the entrance.

To refuel lead the crew member with the gas pump nozzle to the side of the car to the opening of the tank. Watch the fuel display - if the tank overflows you have to repeat the process.

To change the tyres move another crew member to the damaged tyres. After taking the tyre off (goes automatically, if he is moved at the right height to the tyre) walk to the correct tyre stack. At the rear is the stack with the rear tyres and at the front next to your car is the stack with the front tyres. Take a new tyre and fit it - the right position of the crew member is important during this work. You can refuel at the same time while you change the tyres.

To leave the pit, move the cursor to the driver and press the fire button. Make sure that all crew members have moved away from the car!

Solution[edit | edit source]

The solution to the game is simple: who drives fastest, is first over the finish line ... but it is not that simple, though, as you must not waste too much time especially in the pit. So a small tip: go easy on the tyres, drive fuel efficiently and be fast in the pit!

Cheats[edit | edit source]

None known.

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
7.90 points at 67 votes (rank 121).
You need to be logged in to cast a vote.
C64Games 7 26. Juni 2010 - "very good" - 16124 downs
Lemon64 8.4 25th April 2013 - 270 votes
c64.com 8 25th Arpil 2013 - 8 ratings
Kultboy.com 8.74 25th April 2012 - 27 ratings
ZZap64 89% Issue June 1985
MobyGames 3.8 C64 - 15 votes. Across all platforms, 3.7 with 37 votes.

Reviews[edit | edit source]

Guybrush: "Pitstop 2 is despite its age (1984!) and simple buildup still a game that you should take a look at. It is recommended, however, to convince a second player of a duel, because the game is only half the fun against the computer. It is especially suitable for very young players as it is not too overcrowded. 8 points from me."

RoyBean: "The good old days: Take a breadbox (C-64), two joysticks, a student accomodation and Pitstop II and the evening was saved. If the opponent had just overtaken you and his tyre bursted shortly before the finish line, there was really a great mood in the house. I also give 8 points."

Shakermaker303: "Well, in the 2 player mode one of the top games ever! Very nice to see when a human opponent was out due to a tyre damage. One drove past its racer "parking" in the grass with extra-slow speed and made fun of him. Very nicely made concerning the sound, the game got very exciting concerning the speed and I also liked the graphics (though the same all the time) much. Also still okay in the 1 player mode. Best entertainment guaranteed! 10 out of 10 points."

Miscellaneous[edit | edit source]

Trivia[edit | edit source]

Since 08.08.2008 the game is available for the Nintendo Wii Virtual Console as download.

Cover[edit | edit source]


Diskette[edit | edit source]

"Flopppy disk"

Video[edit | edit source]

Highscore[edit | edit source]

Here the fastest time in a single race of your choice counts. Three rounds need to be done.

Links[edit | edit source]