PP Hammer

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PP Hammer
Title screen of the game
Game No. 484
Voting 7.50 points, 16 votes
Developer Antony Christoulakis, Boris Triebel
Company X-ample Architectures
Publisher Demonware
Musician Thomas Detert, Michael Detert
HVSC-File /MUSICIANS/D/Detert_Thomas/PP_Hammer.sid
Release 1991
Platform C64, Amiga
Genre Jump & Run, Platformer (Scrolling Screen)
Gamemode Single player
Operation Icon Port2.pngJoystick Keyboard
Media Diskette Datassette
Language Language:english

Bewertung[edit | edit source]

Voting of the C64-Wiki-Users (10=the best vote):
7.50 points at 16 votes (rank 262).
You need to be logged in to cast a vote.
64er 8 Issue 1/92
C64Games 9 20. July 2012 - 6287 downs
Lemon64 7.6 20. July 2012 - 25 votes
ZZap64 83% Issue 3/92

Description[edit | edit source]

Level 1: PPs Hammer drills though ice, too.

PP Hammer is a platformer in the vein of games like Lode Runner. Armed with a jackhammer, PP Hammer has to collect all hidden gold coins and treasures in over 30 levels in order to open the secret exit. However, there is a little problem with the time. After a few seconds, a stone which has been drilled away reappears. Thus PP has to leave his current place quickly to avoid being locked. There is also a time limit for the level as a whole, and it can only be prolonged by collecting an hourglass.During bonus levels PP Hammer can collect bonus points in the form of fruits or extra lives represented by hearts.

Design[edit | edit source]

PP Hammer in ancient egypt.

PP Hammer impresses with lovely graphics and nice music. The 30+ levels are designed with four different graphical themes. One time PP wanders through icy landscapes, another time through Egytian pyramids, ancient Rome or a medievl castle. The bonus levels are modelled after Lego stones. Within the levels you have to collect all treasures within the time limit. For the different bonus rounds you only have a few seconds to collect extra points and lives.

There is a status bar at the upper part of the screen. It shows the highscore, the treasures collected and the energy which is represented by columns. Furthermore, the collected items are displayed as well as hints for the game in the text field.

Hints[edit | edit source]

Controls[edit | edit source]

The is controlled mostly by joystick. In addition, the keys 1 to 5 are used for using items.

  • Joystick left and right = Walk to the right/left
  • press fire button = Jump
  • press fire button press fire button = Jump to the right/left
  • press fire button = Duck
  • press fire button press fire button = Crawl to the right/left
  • Joystick forwards + Joystick left and right = Drill

Keyboard commands
  • 1  - 5  = Use item
  • SPACE  - Start game from the beginning
  • H  - Restart level (for the cost of a life)
  • F1  - Music on/off
  • P  - Pause

Display and items[edit | edit source]

One of the bonus levels
  • The uppermost row of the status bar displays the following (from left to right): number of lives remaining, remaining time, treasures yet to be found, current score
  • The row below displays: items collected, the columns, the field where texts are displayed
  • Bonus items like potions or oil (which can be activated by the keys 1 to 5) have an effect only for a certain period of time. An appropriately coloured column represents the remaining time.
    RED POTION: If you touch an enemy or a trap, you loose health. If the yellow column reaches zero, you loose a life. If you use the red flask, however, your health will be restored to maximum.
    BLUE POTION: you can jump higher and further
    YELLOW POTION: you become invisible. Enemies and traps cannot harm you.
    OIL BARREL: you can dig faster and thus deeper.
  • Extras, activated via keys 1 to 5.
    RED, BLUE and YELLOW KEY: If you stand before a key hole, you can open or close a door by using a key with same colour.
    HOURGLASS: You can increase the time limit with 50 additional units.
  • Extras, activated on contact.
    1UP HEART: You receive an extra life. A heart may be hidden under a stone or within a secret passage.
    SCROLL: When walking over it, a message is displayed in the lower row of the status bar. Most of the time, this message is important.
    BLUE CRYSTAL: This is an entrance to a bonus world. There, you may collect extra points and extra lives. Sometimes, this crystal is invisible, so look for it at seemingly unimportant places.
    TELEPORTER: Transport you though the level. They are invisible sometimes.

Solution[edit | edit source]

Cheats[edit | edit source]

  • POKE 8818, 173 = Infinite lives
  • If you enter PFUSCHER as password (you may add an additional level code as well), you get infinite lives.

Level passwords

Level 01 - SARDINEN Level 02 - GARDINEN Level 03 - COUSINEN Level 04 - SCHIENEN
Level 05 - BIENEN Level 06 - MIENEN Level 07 - SCHMIDT Level 08 - MUELLER
Level 09 - MEIER Level 10 - HINZ Level 11 - KUNZ Level 12 - SCHULZ
Level 17 - SCHWIMMEN Level 18 - AUFM Level 19 - SEE Level 20 - GOODBYE
Level 21 - AND Level 22 - THANKS Level 23 - FOR Level 24 - THE
Level 25 - FISH Level 26 - FOURTY Level 27 - TWO Level 28 - DA
Level 29 - ANSWER Level 30 - MIT Level 31 - FUENF Level 32 - MARK
Level 33 - SIND Level 34 - SIE Level 35 - DABEI Level 36 - AEGYPTEN
Level 37 - BESCHEID Level 38 - SAMSON

Reviews[edit | edit source]

Zore: "PP Hammer ist eigentlich ein spaßiger, liebevoll gestalteter Platformer mit netten Rätseln. Einzig die Steuerung lässt manchmal zu wünschen übrig und verursacht, dass man leicht von einzelnen Blöcken fällt. Neben Extra-Level haben die Macher auch noch einige Botschaften in den Passwörtern versteckt".

H.T.W: "Dieser fantastische und stundenlang fesselnder Mix aus Knobel- und Plattformspiel besitzt ein innovatives Gameplay. Wer nur mal kurz mit seinem Presslufthammer losziehen will wird feststellen dass er nicht so schnell wieder von diesem Spiel loskommt. Die ersten Level sind noch relativ leicht aber später werden auch Tüftelprofis voll gefordert. Ein wirklich empfehlenswertes Game für alle die gerne Logik-Rätsel knacken".

FXXS: "Nicht zu empfehlen für Leute, die ungern unsichtbare Hindernisse erforschen. Somit auch nicht wirklich mein Fall, trotzdem 7Punkte, da technisch ok umgesetzt."

Miscellaneous[edit | edit source]



Highscore[edit | edit source]

Topscore of H.T.W
  1. H.T.W - 70.900 - 9 (21.07.2012)
  2. Zore - 30.400 - 8 (20.07.2012)
  3. FXXS - 4.790 - 6 (30.10.2013)

#2 Zore #3 FXXS
#2 Zore #3 FXXS

Links[edit | edit source]

WP-W11.png Wikipedia: P._P._Hammer_and_his_Pneumatic_Weapon