Henry's House

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Henry's House
Title image from the game
Game No. 240
Developer Chris Murray
Company English Software
Publisher
Musician Chris Murray
HVSC-File GAMES/G-L/Henrys_House.sid
Release 1984
Platform C64, Amiga, Atari 130/800
Genre Arcade, Platformer (Single Screen)
Gamemode Single player
Operation {{{Width}}}{{{Width}}}
Media Icon disk525.pngTape-icon.png
Language Language:english
Information


Voting[edit]

Voting of the C64-Wiki users (10=the best vote):
7.27 points at 15 votes (rank 258).
You need to be logged in to cast a vote.
C64Games 7 6th May 2007 - "very good" - 3591 downs
Lemon64 7,7 6th May 2007 - 30 votes


Description[edit]

Little Henry is the king in his house. He is bored and therefore he scrambles about in the house. Suddenly he decides to tidy up. Which is badly needed, as there are the most absurd items lying around. In this house there are altogether eight rooms of which each represents a level. To get from one room to the next, he has to collect all the items on his way and then get to the exit. Henry is not stressed during tidying up, as there is no time limit.

Design[edit]

... Level 1 – the closet

There is a closet, a bath, a kitchen, a living room, playroom, bedroom and a dining room, as well as a cellar. Each of these rooms has the size of one screen (no scrolling). The graphics are pleasing and coloured. Some rooms also offer surprises, e.g. if you collect the peg in the bath, the water is drained from the tub and sets free further items there.

Hints[edit]

... Level 2 – the bathroom

In each room there are different items that you need to collect or must not collect. Henry is especially not allowed to touch walls, this will cost a life. Usually, bigger items as crown or coffin or moving parts as shoes or spiders must not be touched. Also you should avoid to crash, i.e. at best only make small jumps from platform to platform.

Controls

F7   = start game
F1   = abort game
Space   = pause
Joystick left / Joystick right = walk left/right
Joystick forwards / Joystick backwards = climb ladder up/down
Joystick left and press fire button / Joystick right and press fire button =jump left/right
press fire button = jump up

Solution[edit]

  • Be aware that there is no time limit, so you can look calmly at the build-up of the level.
  • If you want to restart at the previously played level after a Game Over, press the fire button instead of the key "F7".

Cheats[edit]

  • The version by "Remember" offers next to some trainers (unlimited lives, invulnerability, choose starting room, jump level) also the manual.

Critics[edit]

Jodigi: "A rather nice arcade game, partially rather tricky, whereby I had to try out what Henry is allowed to do and what not at the beginning (in 1986)."

Guybrush: "But it was made very neatly for 1986. The difficulty grade is steep, but I liked to fiddle with it anyway. 8 points from me."

Robotron2084: "Designed lovingly with many small details and cuddly brightly coloured graphics but at the same time also rather difficult. A model example for the platform genre! 7 of 10 points."

Miscellaneous[edit]

Trivia[edit]

The programmer Chris Murray was only 16 years old when he wrote the game. The title of the game should originally be "Home Sweet Home". But it was renamed „Henry’s House“ by English Software, to profit from the then popularity of the newly born Prince Henry.

Programmer’s quote from the Lemon64 Board.
"The game was originally going to be called Home Sweet Home (hence the graphic) but the publisher was trying to cash in on Prince Harry who was recently born."

Cover[edit]

"Cover"

Video[edit]

Highscore[edit]

Topscore of Darkstar
  1. Darkstar - 16.525 (28.03.2009)
  2. Camailleon - 15.600 (21.08.2010)
  3. Robotron2084 - 9.675 (04.11.2008)

#2 Camailleon #3 Robotron2084
#2 Camailleon #3 Robotron2084


Links[edit]