Galaxy (Kingsoft)

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Galaxy
Title image from Galaxy
Game No. 123
Voting 6.75 points, 24 votes
Developer Henrik Wening
Publisher Anirog (UK), Kingsoft, Artworx (US), TS Software
Release 1983
Platform Amiga, C16, C64
Genre Shoot'em Up, Space Invader
Gamemode Single player
2 players (in turns)
Operation Joystick Keyboard
Media Diskette
Language Language:english
Information Release for Amiga in 1989


Description[edit | edit source]

Galaxy is a good conversion of the arcade machine classic "Galaga", which kept the game busy in 1981/82. The same rules apply. In principle it is the "primal game" Space Invanders extended by a few features. In Galaxy the ufos fly into the screen at the beginning to form up. Then they attack your spaceship individually or in groups during the flight. Try to hit the formations of enemies during their flight, as this gets you more points. In the bonus levels (every three levels) you get a super bonus for every completely destroyed formation. The big enemies, which are purple at the beginning, need to get hit twice to get destroyed. After the first hit, they get green. It can happen, that these enemies activate a tractor beam (only when they are green). Then you have two possiblities:

  • You let yourself get attracted upwards by the beam by standing right below it.
  • You wait until the beam is switched off again.

If you choose the first possibility, you should not shoot the enemy which carries you around inside the formation as you will also kill your own spaceship and only get 1000 points. You need to wait until the enemy is in flight with your ship, then you can shoot it. Your spacehsip will be set free and you can go on firing with two ships at the same time, which sometimes is very helpful in the bonus levels.

You get an additional spaceship when reaching 20.000 points and every further 70.000 points. The game is over when your last ship has been destroyed or your spaceship has been attracted by a tractor beam and you have no further spaceship.

Design[edit | edit source]


... a short animation from the game ...
... 17 spaceships, Stage 0 = Stage 100, 123.360 points = 1.123.360 points ...


2D game area, at the left the scoreboard with the display for score of player 1 and 2, the stage number, the top score and the number of spaceships left. At the right: game area, bottom the own spacehsip, top the variously coloured attackers, which are either in stop position or attack in flight. The sound is kept very simple. After stage 99 comes stag 0 again and the highscore runs over at 999..999 and shows 0 again (see image above: 17 spaceships, Stage 0 = Stage 100, 123.360 points = 1.123.360 points).

Hints[edit | edit source]

Controls

  • Controls can be done either by joystick or keyboard.

before the game

  • F1   or press fire button = leave title screen, then:
  • F1   or press fire button = 1 player
  • F3   = 2 players, then:
  • F1   = 1. keyboard controls in the game
  • F3   = 2. keyboard controls in the game
  • F5   or press fire button = joystick controls in the game

in game

1. Keyboard controls

  • E  / J   = defence base left/right
  • A   = fire

2. Keyboard controls

  • A  / S   = defence base left/right
  • J   = fire

Joystick controls

  • Joystick left / Joystick right = defence base left/right
  • press fire button = fire

Solution[edit | edit source]

Tips:

  • For subtraction of a life you can let yourself get attracted by a tractor beam, to then go on playing with two spaceships at the same time. But if you only have one life left this will mean the instant end of the game!
  • For highscore chasers it is important to know that enemies "during flight" get more points than shooting enemies when "in position".

Cheats[edit | edit source]

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
6.75 points at 24 votes (rank 527).
You need to be logged in to cast a vote.
C64Games 7 6th October 2006 - "very good" - 3036 downs
Lemon64 7,1 6th October 2006 - 9 votes

Reviews[edit | edit source]

Sledgie: "It is fun, especially if you want to play old arcade classics again. But to reach a score as Worf's you need endurance, much training and of course the time!!! :)"

Guybrush: "No voting from me, as I always hated anything that reminded me of Space Invaders (I don't know why, that's just the way it is)."

Robotron2084: "Belongs to one of the better ones, that you can find on the C64 about the topic Galaga. Simple but motivating, the way it should be! 6 out of 10 points."

Bergo79: "GALAXY was my first game experience with the "Breadbox" at that time. It was top banana, not to be in the need to feed the GALAGA machine with coins. Small drawback: Highscore is not saved. Therefore 9 out of 10 points from me."

Miscellaneous[edit | edit source]

Cover

"Cover"

Highscore[edit | edit source]

Topscore of Syncrow
  1. Syncrow - 176.200 (03.10.2021)
  2. Worf - 154.800 (15.02.2004)
  3. Blubarju - 145.330 (18.02.2010)
  4. Bergo79 - 131.490 (15.09.2008)
  5. Moiree - 48.930 (21.03.200)


#2 Worf #3 Blubarju
#2 Worf #3 Blubarju


Links[edit | edit source]