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Developer Oliver Meyer
actual Version
Licence Freeware
Platform Windows
Operation Keyboard Mouse Joystick iOS-Client
Media G64, D64, T64, PRG, CRT
Language Language German Language:english

Description[edit | edit source]

YACE64 (Yet Another Commodore 64 Emulator) is an emulator for Microsoft Windows, which emulates a C64 and one or two 1541 floppy drives. The main aspect of the emulator is the graphics and sound experience.
It is possible to transform a C64 program into a real 3D view.
There's also a server version, which can be controlled with an iOS client for iPhone and iPad.

Notes[edit | edit source]

Features[edit | edit source]

YACE64 with the game Poolbilliard with active 3D Transformation..
  • 1541 disk drive emulation
  • REU emulation
  • Mouse 1351 emulation
  • USB joystick
  • Disassembler and debugger
  • Assembler
  • Tracing with many details
  • Tracing (speed, pause, breakpoints, singlestep)
  • Display and control with client for iPhone and iPad
  • VIC debugger to view the timing correlation between CPU and VIC
  • Screenshots
  • Scripting (examples)
  • Commando console
  • MIDI interface emulation (MC6850), e.g. Namesoft, Datel, C-Lab
  • Video and audio recording, mono and stereoscopic/3D (side-by-side)
  • Quicksearch in libraries with FTP and Gamebase64 support
  • 3D view and transformation
  • Stereoscopic view for shutter, VR and red/cyan glasses

Quickstart[edit | edit source]


  1. The program can directly be downloaded and installed from the website.
  2. After the start it is necessary to configure the path to the ROM files in the configuration dialog.
  3. The ROM files can also be configured automatically.
    The following ROMs should be used:
    • C64:
      • kernal.901227-03.bin
      • basic.901226-01.bin
      • characters.901225-01.bin
        These files can be found here zimmers.net.
    • 1541:
      • 1541-c000.325302-01.bin
      • 1541-e000.901229-03.bin
        These files can be found here zimmers.net.
  4. Finally the program restarted and is ready for use.

Comments[edit | edit source]

Others[edit | edit source]

The emulator is completely written in C++ 11 without usage of 3rd party libraries. The Windows program uses .NET 4.5 with WPF, Direct3D11, DirectSound and DirectInput.

Links[edit | edit source]