Gribbly's Day Out

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Gribbly's Day Out
Titleimage from the game
Game No. 65
Developer Andrew Braybrook
Company Hewson Consultants Ltd.
Publisher Hewson Consultants Ltd.
Musician Steve Turner
HVSC-File MUSICIANS/T/Turner_Steve/Gribblys_Day_Out.sid
Release 1985
Platform C64
Genre Arcade, Collect'em Up
Gamemode Single player
Operation {{{Width}}}{{{Width}}} C64-icon.png
Media Icon disk525.png Tape-icon.png
Language Language:english
Information was released under the label Rack It


Voting[edit]

Voting of the C64-Wiki users (10=the best vote):
7.31 points at 16 votes (rank 250).
You need to be logged in to cast a vote.
C64Games 7 13th December 2006 - "very good" - 1285 downs
Lemon64 7.91 13th December 2006 - 34 votes
Kultboy.com 8 28th July 2008 - 1 votes
ZZap64 90% Edition 7/85

Description[edit]

Story[edit]

Welcome to the planet Blagbor, the home of the Gribblets! The surrounding hills are inhabited by primitive creatures, whose only aim is to kidnap the Gribblets, and Seon, a dangerous Blagborian, lurks behind the psi net in the sky. Can you round up all the Gribblets that are hidden behind rocks, over lakes and on mysteriously floating islands on time and bring them to safety?

Mission[edit]

The hero of the game

As „Gribbly Grobbly“ you need to collect in 16 different levels each eight Gribblets before the creatures get them and take them to the safe cave. These creatures go through several metamorphoses. First they fall from the sky like seeds, land and then turn to green worms. If they tread on a Gribblet it will turn on its back, but it can be turned again by a jump from Gribbly Grobbly. After a while the green worms pupate and a bit later they eclose as skull worms. When they meet a turned Gribblet, they catch it and fly around with it. Gribbly Grobbly can bubble away the creatures in all stages except as walking skull worms. If a Gribblet is kidnapped by a skull worm, you should try to free the Gribblet over clear ground, otherwise it will fall into death. The psi net constrains Gribbly Grobbly in his mission, but it can be switched on and off at the points. At the same time, the psi net protects from Seon the black beast.

Design[edit]


... the intro ...
... an animation from the game ...


The sprites are lovingly animated. According to the spirit of that time (and especially according to the technical possibilities of the C64) the graphics are differently coloured in each level, but designed nicely. Everything is somehow animated, the enemy animations are detailed and partially very funny. You can even switch back and forth between 50 and 60 hz depiction, which argues for Andrew Braybrook's programming skills.

The soundtrack is a bit minimalistic, in exchange, the sound effects fit well to the happening.

Hints[edit]

Controls[edit]

During the Intro

  • F1  - set clock
F3/F4  - hours +/-
F5/F6  - minutes +/-
F7/F8  - 50Hz/60Hz
  • F2  - start clock
  • F5  - raise volume
  • F6  - lower volume
  • F7  - graphics in colour
  • F8  - graphics in black/white

During the game on the floor

  • Joystick left / Joystick right - jump left/right
  • Joystick forwards- float
  • press fire button - pick up, put down Gribblets/bubble bubbles

During the game in the air

  • In all directions - floating left/right/up/down
  • press fire button - bubbling bubbles/switching PSI net

Creatures & stages[edit]

Creatures
GDOGribblyGrobbly.png Gribbly Grobbly
the hero of the game
GDOGribblet.png Gribblet
Gribbly Grobbly needs to collect them
GDOEnergieGrib.png Energy Grub
gives Gribbly Grobbly energy
GDOSeon.png Seon
the most dangerous enemy in the game
Stages
GDOSamen.png 1. Seed Pod
fall from the sky to become Topsies.
GDOGruenerWurm.png 2. Topsie
flips Gribblets onto their backs.
GDOPuppe.png 3. Chrysalis A Topsie mutating into a Stomper. GDOSchaedelwurm.png 4. Stomper
Absorbs flipped Gribblets and then mutates into a Flyer.
GDOFliegenderSchaedel.png 5. Flyer
Carries Gribblets off.

Solution[edit]

Level maps

Cheats[edit]

  • The version by "Sharks" offers unlimited energy as cheat mode.

Critics[edit]

Logan: "Gribbly’s Special Day Out was one of my first C64 games and captivated me for many hours in front of the monitor. I never could play it to the end, because at some point the levels got to hard for me (e.g. The Tunnel)."

Borna: "This game marks as a highlight of the C64 time. The graphics were a finery, the game principle was unbelievably creative and well playable. The level of difficulty was okay at the beginning, later it was extremly high. I never made it through, what a pity. However, 10 points from me for an absolute pearl by the grandmaster Andrew Braybrook."

Robotron2084: "Unnerving searching and manoeuvring around on sometimes very narrow room and difficult controls (gravity and inertia) make the game unnecessarily straining. Fun in its original sense doesn't really come up despite the good presentation. Furthermore is the choice of colours in some levels x-double minus. 5 out of 10 points."

Miscellaneous[edit]

Gribbly’s Special Day Out[edit]

GDO 1.png GDO 1a.png

In 1986 "Gribbly’s Special Day Out" was published. A few bugs had been removed. In the first edition there was a flickering on the lower right edge of the game. This was removed. The level construction was the same, only some small details were changed and the colours were a bit different. Also the type face was changed.

GDO 2.png GDO 2a.png

This strange thing next to Gribbly Grobbly is a graphics bug and was erased in Gribbly’s Special Day Out.

Crack versions[edit]

Gribblys Day Out ABC, Kernal, Phantoms + Scottish Cracking Service, SHARKS (with trainer), Smalltown Boys

Gribblys Special Day Out
MADNESS, Triad (with trainer)

Cover[edit]

"Cover"

[edit]


Advertisement for the game.



Highscore[edit]

Topscore of Robotron2084
  1. Robotron2084 - 2.005 (08.12.2012)
  2. Equinoxe - 1.580 (26.03.2012)
  3. Camailleon - 1.225 (17.10.2009)

#2 Equinoxe #3 Camailleon
#2 Equinoxe #3 Camailleon


Links[edit]

WP-W11.png Wikipedia: Gribbly's_Day_Out


Videos