DEC (BASIC 3.5)
BASIC keyword | |
Keyword: | DEC |
Abbreviation: | none |
Type: | Function |
Token code: | 209/$D1 |
Handling routine in BASIC ROM: |
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List of all BASIC keywords |
This article describes the BASIC function DEC in Commodore BASIC V3.5 or higher.
Type: Function General Programming-Syntax: DEC(<Hexadecimal>)
The function DEC accepts a string that contains hex digits and returns the numeric value of that string, interpreted as hexadecimal. That is, it works like VAL, except that it accepts hex while VAL accepts decimal.
Examples[edit | edit source]
10 PRINT DEC("D400") RUN 54272 READY.
PRINT DEC("ABCD")
Output: 43981
10 D = DEC("6 4") 20 PRINT D
Output: 100
ABS | ASC | ATN | AUTO | BACKUP | BOX | CHAR | CHR$ | CIRCLE | CLOSE | CLR | CMD | COLLECT | COLOR | CONT | COPY | COS | DATA | DEC | DEF | DELETE | DIM | DIRECTORY | DLOAD | DO | DRAW | DS | DS$ | DSAVE | END | EL | ELSE | ER | ERR$ | EXIT | EXP | FN | FOR | FRE | GET | GET# | GETKEY | GOSUB | GOTO | GRAPHIC | GSHAPE | HEADER | HELP | HEX$ | IF | INPUT | INPUT# | INSTR | INT | JOY | KEY | LEFT$ | LEN | LET | LIST | LOAD | LOCATE | LOG | LOOP | MID$ | MONITOR | NEW | NEXT | ON | OPEN | PAINT | PEEK | POKE | POS | PRINT | PRINT USING | PRINT# | PUDEF | RCLR | RDOT | READ | REM | RENAME | RENUMBER | RESTORE | RESUME | RETURN | RGR | RIGHT$ | RLUM | RND | RUN | SAVE | SCALE | SCNCLR | SCRATCH | SGN | SIN | SOUND | SPC | SQR | SSHAPE | STOP | STR$ | SYS | TAB | TAN | TRAP | TROFF | TRON | UNTIL | USR | VAL | VERIFY | VOL | WHILE | WAIT
ABS | AND | APPEND | ASC | ATN | AUTO | BACKUP | BANK | BEGIN | BEND | BLOAD | BOOT | BOX | BSAVE | BUMP | CATALOG | CHAR | CHR$ | CIRCLE | CLOSE | CLR | CMD | COLLECT | COLLISION | COLOR | CONCAT | CONT | COPY | COS | DATA | DCLEAR | DCLOSE | DEC | DEF FN | DELETE | DIM | DIRECTORY | DLOAD | DO | DOPEN | DRAW | DS | DS$ | DSAVE | DVERIFY | EL | ELSE | END | ENVELOPE | ER | ERR$ | EXIT | EXP | FAST | FETCH | FILTER | FN | FOR | FRE | GET | GET# | GETKEY | GO64 | GOSUB | GOTO | GRAPHIC | GSHAPE | HEADER | HELP | HEX$ | IF | INPUT | INPUT# | INSTR | INT | JOY | KEY | LEFT$ | LEN | LET | LIST | LOAD | LOCATE | LOG | LOOP | MID$ | MONITOR | MOVSPR | NEW | NEXT | NOT | (OFF) | ON | OPEN | OR | PAINT | PEEK | PEN | (PI) | PLAY | POINTER | POKE | POS | POT | PRINT | PRINT USING | PRINT# | PUDEF | (QUIT) | RCLR | RDOT | READ | RECORD | REM | RENAME | RENUMBER | RESTORE | RESUME | RETURN | RGR | RIGHT$ | RND | RREG | RSPCOLOR | RSPPOS | RSPRITE | RUN | RWINDOW | SAVE | SCALE | SCNCLR | SCRATCH | SGN | SIN | SLEEP | SLOW | SOUND | SPC( | SPRCOLOR | SPRDEF | SPRITE | SPRSAV | SQR | SSHAPE | ST | STASH | STEP | STOP | STR$ | SWAP | SYS | TAB( | TAN | TEMPO | THEN | TI | TI$ | TO | TRAP | TROFF | TRON | USR | VAL | VERIFY | VOL | WAIT | WHILE | WINDOW | WIDTH | XOR