Return of the Jedi

From C64-Wiki
Jump to navigationJump to search
Return of the Jedi
Title image from Star Wars
Game No. 378
Voting 6.05 points, 22 votes
Developer Consult Computer Systems, C.A. Pimlott, D. Howcroft
Publisher Domark, Tengen
Musician Dave Kelly
HVSC-File Kelly_Dave/Return_of_the_Jedi.sid
Release 1988
Platform Acorn BBC, Amiga, Amstrad CPC, Apple II, Arcade, Atari ST, C64, IBM PC, ZX Spectrum
Genre Shoot'em Up, Sidescroller
Gamemode Single player
Operation Icon Port1.pngJoystick
Media Datassette Diskette
Language Language:english
Information Final title of the Star Wars trilogy


Description[edit | edit source]

"Difficulty grade"

Return of the Jedi is the conversion of the Atari arcade machine. This is the final part of the Star Wars trilogy by Domark. It is a shoot'em up or respectively a sidescroller. As also with the arcade machine, this is no game with vector graphics any more but a pixel graphics game.

The game offers four different scenes that are based on the happening in the movie (Speederbikes, AT-ST, in front of the Death Star, in the Death Star). Except for the first level, the course of the game is non-linear. After the first level you jump between the scenes to and fro in certain sections. By this it can occassionally happen that you lose a life, because you are suddenly in another scene. Each level has different obstacles that you need to bypass by different actions. The isometric view also differs from scene to scene. In some scenes you need to go to the right while the direction is left in the other scenes. For the game, a single level is a complete wave that consists of at least 2 scenes. After each successful or also not succesful try, the game starts anew and with a higher level.

1st Speederbikes[edit | edit source]

Jedi4.png

The first level is the Speederbike level. Same as in the movie, you need to get rid of the Scout Troopers that follow on your heels. In contrast to the movie original you also get support from the Ewoks here. However, these small bears themselves can become a real problem, as they make no difference between friend and foe with their traps. You can shake off the Scout Troopers on their Speederbikes by simply kicking them next to the tracks, let them crash into obstacles or shooting them with the gun. However, the obstacles are also dangerous for the player. You often bump against trees, tree stumps and the traps of the Ewoks when making risky manoeuvres. In return, you reach the Ewok village as a reward where you are welcomed as a hero. On the whole this level seems like a racing game.

2nd Chickenwalker[edit | edit source]

Jedi7.png

With a hijacked Chickenwalker (AT-ST) you set off to destroy the protective shield of the Death Star. Here you now have the problem that you are seen as an enemy by the Ewoks. They have put up some mean traps on the way to the bunker. On the one hand, these are tree stumps that simply block the way, tree stumps the roll along the way and slingshots. On the other hand, you are also expected by the Imperium, because in the meantime they have noticed that one of their AT-ST was hijacked. The Imperium has put two AT-ST in the way to stop the hijacked Chickenwalker. Now you need to try to skilfully avoid the obstacles. You can also shoot at obstacles, but the AT-ST gun has a very limited reach. As a reward you can watch at the end how the rebells blow up the bunkers.

3rd In the Death Star[edit | edit source]

Jedi6.png

In the Death Star you need to destroy the reactor. You need to skillfully avoid the superstructures inside, which is not so easy as you fly with a relatively wide ship (the Millenium Falcon) through the corridors. Additionally, the Imperium sends TIE Fighters into the Death Star, which of course are suppoed to stop the player. These cause hardly any harm, but skilful manoeuvres to get rid of the TIE Fighters often end at an obstacle. At the end of a level you need to hit the reactor. Then you are followed by the flames of the explosion.

4th Fight for the Death Star[edit | edit source]

Jedi8.png

While some pilots try to destroy the Death Star, a fight for the Death Star roars. For this you fly with the Millenium Falcon and two accompanying fighters through the battle and try to hit as many hostile fighters as possible.

Design[edit | edit source]

The Credits

The graphics go from above-average to below-average and blocky and does not fully correspond to the standard of 1988. The sound is at best mediocre. The game has a title image that is adapted to the movie's poster and with this follows the idea of the forerunners. Between the levels there are partially nice animations. This conversion is not true to original, for this many small details are missing.

Hints[edit | edit source]

Difficulty grade

At the beginning of the game you can set the level (1-3-5) by moving the Death Star. The bonus points depend on the selected level. Beginners are advised to start with level 1.

Controls on the game

  • The joystick in port 1 is used.
  • The vehicle (Speederbike, AT-ST, spaceship) follows the joystick movements in the corresponding flying / walking direction (i.e. offset by 45°).
  • The fire button triggers a shot, but it is not coercibly needed in every scene. You can also end some scenes without shooting.

Controls in the highscore list

  • Joystick left / Joystick right = choose letter
  • press fire button = confirm letter
  • Maximum of 3 letters. Unfortunately, the list is not saved.

Solution[edit | edit source]

Tips:

  • Do not let yourself get followed by an enemy for too long, after some time he will get a hit.
  • If you have a chaser on your heels, then steer forwards and let yourself fall back quickly. This way, your enemy will be on your side and you can push him off the track.No
  • You need to fly into Endor Forest before your enemies, so you can better avoid the Ewok traps.
  • In General, it is better to stay in the middle of the screen, so you can manoeuvre more easily.

Cheats[edit | edit source]

  • Pokes (not tested):
POKE 4044, 165
POKE 5151, 165
POKE 6827, 167
POKE 6847, 167

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
6.05 points at 22 votes (rank 782).
You need to be logged in to cast a vote.
C64Games 7 01st January 2007 - "very good" - 3812 downs
Lemon64 6 01st January 2007 - 14 votes
ASM 6/12 Issue 1/89
Kultboy.com 6,85 19th July 2009 - 7 votes
ZZap64 61% Issue 89/02


Reviews[edit | edit source]

Spaceball: "This title is rather good-looking. Nothing extraordinary, but a nice game. I has a bit of diversification, but you are not fascinated for more than 30 minutes by this title."

TheKills: "No real tension arises here, even with the rather good graphics. It is fun, but you do not get the incentive to play it again and again."

Miscellaneous[edit | edit source]

Cover[edit | edit source]

German Tape Cover

Datasette[edit | edit source]

Datasette

Highscore[edit | edit source]

Topscore of Ivanpaduano
  1. Ivanpaduano - 333.440 (18.08.2019)
  2. Rockford - 326.440 (06.04.2015)
  3. Equinoxe - 189.610 (11.11.2012)
  4. H.T.W - 163.170 (20.07.2009)
  5. FXXS - 64.390 (02.11.2013)


#2 Rockford #3 Equinoxe
#2 Rockford #3 Equinoxe


Links[edit | edit source]


WP-W11.png Wikipedia: Star_Wars
WP-W11.png Wikipedia: The_Return_of_the_Jedi


Videos

Video at YouTube