Great Giana Sisters

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Great Giana Sisters
Startscreen of game
Game No. 4
Developer Armin Gessert, Manfred Trenz
Company Time Warp Production
Publisher Rainbow Arts
Musician Chris Hülsbeck
HVSC-File /Huelsbeck_Chris/Great_Giana_Sisters.sid
Release 1987
Plattform C64, Amiga, ZX Spectrum, Amstrad CPC, Atari ST, Handy
Genre Jump & Run
Gamemode 1 - 2 Multiplayer
Operation
Media
Language Language:english
Information

Contents

[edit] Voting

Voting of the C64-Wiki-User (10=the best Vote):
8.78 points at 58 votes (rank 10).
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C64Games 10 (11. November 2005 - "highlight" 33659 downs)
Lemon64 8,4 6. Oktober 2006 - 179 votes
GameBase64 10 12.08.2003 - Classic!

[edit] Description

One night, when little Giana from Milano was fast asleep, she had a nightmare. Giana found herself in a wonderous world. Here everything was huge and strange. Giana can only leave this world, if she finds a huge jewel. Fortunately she is not alone, because her sister Maria has also this dream. The world consists of 33 levels and in the last stage Giana can find the needed gem, to return to her world.

[edit] Design

2-D Screen, whose contents scrolls to the left out of view. Sound and music are well harmonised with the game. The sprites are cutely animated.

[edit] Hints

  • The operation is done with a joystick in port 2 of the C64. At every re-start you can choose wether to play with Giana (press 1) or Maria (press 2). With the joystick you steer to the right or left and you can jump, when you press the joystick upwards. The longer you press, the longer Giana stays in the air. By combining running and jumping, longer jumps are possible.
  • The fire button comes into play, when you make a small punk out of Giana or Maria. The hairdo is hidden in one of the stones. Now she can also destroy stones and has the possibility to find thunderbolts later. The thunderbolts are activated by pressing the fire button. There are three thunderbolts: the simple bolt (vanishes with the first contact with a wall), the double bolt (the shot is reflected by the walls)and the strawberry, which makes the shot hit the nearest target automatically, also through walls.
  • With the target-searching shot (strawberry) you have to be careful! Some monsters "catch" this shot and are not killed by it --- instead the shot comes to rest on the back of the monsters. For this time you cannot shoot again!
  • After the strawberry there is an alarm clock, a bomb and a water drop. The alarm clock and bomb are activated by the space key. The alarm clock temporarily stops the time (which is practical, e.g. to jump easily over to bouncing balls), the bomb kills directly all killable monsters on the screen and the water drop makes immune against fire (Be careful: in some versions the water drop doesn't work properly). Alarm clock and bomb have to be collected again after use.
  • In the game there are hidden WARP-spots.
  • By accident I detected one of them during testing at the beginning of the 3rd level. By jumping against an invisible wall at the beginning of the level I was directly warped into level 6.
  • Another warp stone is in level 8: Destroy on the bridge of the boss enemy directly the first brick above you and jump into the upper left corner. You end up in level 11.
... a gamescreen of Giana Sisters

[edit] Solution

Solution

[edit] Cheats

Pressing the keys ARMN at once => jump into the next level! Alternatively you can add the I key: ARMIN, which reminds of the developer Armin Gessert.

[edit] Critics

Sledgie: "The game reminds me a bit of the Mario series by Nintendo. Just with sisters instead of brothers. This was also the reason why it had to be taken from the market: Nintendo filed a lawsuit. "The Great Giana Sisters" has nevertheless its own style. In parts there are really difficult passages and the time limit is very short. Otherwise it is again and again fun to play. Also in the 2-player mode (which sadly only works by turns) you can fight about points."

Guybrush: "One reason not to like the Nintendo-mob...they have allowed the Sisters to be forbidden because of these two annoying, moustache-wearing overall-plumbers. Thank you for nothing, Nintendo ;o)!!!"

Jodigi: Just a great game.

triton: It IS a cheeky Super-Mario copy, but what a copy! From the design of the levels and the graphics to the striking sound everything corresponds. A jump'n'run game without bric-a-brac, as it should be!

[edit] Miscellaneous

The inofficial successor was Hard'n'Heavy, which originally should be issued under the title "Giana in Futureworld". Manfred Trenz mentioned in a forum, that the idea of a Mario clone came from the then label boss, and did not, as often assumed, arise by his initiative. After a plagarism trial by Nintendo Giana Sisters was taken from the market, because it was, according to Nintendo, too much based on Super Mario Bros.


Cover

"Cover"

[edit] Highscore

Topscore by Christian
  1. Christian – 67.984 (27.11.2007)
  2. Werner - 67.296 (22.10.2006)
  3. Step5 - 44.877 (19.05.2004)
  4. Retroman - 36.120 (22.04.2004)
  5. Sledgie - 16.257 (7.12.2003)

2nd place by Werner 3rd place by Step5
2nd place by Werner 3rd place by Step5

[edit] Links

Wikipedia: Great_Giana_Sisters
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