Gold Quest 2007

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Gold Quest 2007
Titelimage of Gold Quest 2007
Game No. 32177
Developer Sledgie, Richard Bayliss
Company
Publisher INFERIOR Products Bonn (IPB)
Musician Richard Bayliss
HVSC-File
Release 2007
Plattform {{{Plattform}}}
Genre Actionadventure, S.E.U.C.K-Game
Gamemode 1 - 2 Multiplayer
Operation
Media
Language Language:english
Information

Contents

[edit] Voting

Voting of the C64-Wiki users (10=the best vote):
5.75 points at 8 votes (rank 365).
You need to be logged in to cast a vote.
C64Games 7 20. Juni 2007 - "very good" 62 downs
CSDb 3 Votes: 3,3 20. Juni 2007 - 143 downloads

[edit] Description

Gold Quest 2007 is the edited version of Gold Quest, which was issued for the first time in 2005 as the first out of three games of the saga. You play a green dwarf named Sledgie. He looks for gold and diamonds in the land of the red and black dwarves. For 10.000 points he receives a bonus live (maximum 7 lives). Every gold bar counts 1.000 points and every diamond 2.500 points. The goal of the game is to find the secret Score Room and make a screenshot of it. To get to this room Sledgie has to cross three levels. The first level takes place in the land of the red dwarves. From there he enters the fortress of the black dwarves. The third level takes places in the land of the golden bug and larvae. At the end of each level Sledige is expected by an end boss.

According to recent information there is supposed to be a bonus level. At the end of this level lives the evil three-headed king of dwarves.


... animation from the first level

[edit] Design

The background graphics and the design of the gold chests were adopted from Gold Quest III. The bonus level was expanded.

... treasure chamber from the 2nd level

[edit] Hints

Gold Quest can also be played twosome. But you have to pay attention so one player doesn't walk upwards to fast, otherwise the other player can get into a dead end. In that case only a restart can help. In this version good teamwork is essential. The green player already has 7 lives and doesn't get more when reaching 10.000 points. The blue player should raise the number of his three lives as fast as possible. Until now I couldn't make it to reach the Score Room together...

... Endboss of the firt level

[edit] Solution

[edit] Cheats

Built-in trainer, similar to Gold Quest II and Gold Quest III.

Richard Bayliss told us how this works:

Load the game, but don't RUN.
Home the cursor and enter GLASS as the first 4 chars. 
Now leave enough space and enter RUN. The game will 
first decrunch and then you'll be presented with a message
informing you that the cheat mode has been activated.

[edit] Critics

FXXS: "Sometimes a bit notchy and seldom a bit mean, but anyway nice for in between. Unfortunately no Highscore list, but 7 points are in it."

[edit] Miscellaneous

Cover

"Cover"

Cover of the collection Gold Quest - Trilogy of the dwarfs with all three parts of the Gold Quest - saga (incl. bilingual instructions).

[edit] Highscore

Topscore by Werner
  1. Werner - 160.710 green (26.03.2007)
  2. Sledgie - 136.030 "1" green (22.07.2007)
  3. Empty - 0 (dd.mm.yyyy)

2nd place by Sledgie 3rd place by Empty
2nd place by Sledgie 3rd place by Empty

Scores with the blue man Dave count more than the ones with the green man Sledgie. Explanation: the blue man starts with only 3 lives, the green with 7 lives.

[edit] Links

[edit] Websites

[edit] Videos

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