Bomb Jack
From C64-Wiki
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Contents |
[edit] Voting
| Voting of the C64-Wiki users (10=the best vote): | ||
| 6.33 points at 21 votes (rank 308). You need to be logged in to cast a vote. | ||
| C64Games | 9 | 21. October 2007 - "Top" - 10843 downs |
| Lemon64 | 6,8 | 21. October 2007 - 88 votes |
| Kultboy.com | 7,8 | 28. July 2008 - 21 votes |
| ZZap64 | 47% | Edition 6/86 |
[edit] Description
It is an arcade game which was very popular on the video game machines in the 80s. The player controls the super hero Jack and tries to deactivate bombs. If all bombs are touched in a certain order, the player receives bonus points. The right order is marked by blinking bombs. Various enemies as robots, ufos and vultures move over the field and subtract a life from the player when they touch him. After a certain time or a certain number of points, flying, circle shaped extras appear, which need to be collected to get activated. There are each 5 different background screens, where -except the 5th screen- there are always platforms. In higher levels (from level 6): The number and speed of the enemies rises and the accessibility of the bombs is aggravated by walls and additional platforms.
Extras:
- B: Bonus points (raises the bonus multiplier for correctly deactivated bombs)
- E: Extra life
- P: The enemies turn to faces for some seconds, which can be collected (and for this time are also harmless).
[edit] Design
Non-scrolling platform game with multi-coloured graphics. A background melody accompanies the gameplay. The background graphics of every level each corresponds to a famous place (e.g. the Sphinx).
[edit] Hints
Controls:
- Joystick left/right: moving Jack left/right
- Fire: jump from the ground
- Fire + joystick upwards: higher jump from the ground
- Fire in the air: floating (delaying landing)
Bonus points table level 1:
| Points | Blinking bombs |
|---|---|
| 50.000 | 23 |
| 22.000 | 22 |
| 21.000 | 21 |
| 20.000 | 20 |
[edit] Solution
[edit] Cheats
[edit] Critics
Werner: "In my opinion this game is too difficult. However, it gets 8 points from me."
Jodigi: "Finally a 1:1 conversion of an arcade game. It is a very good game, in the video game machine as well as on the C64."
Robotron2084: "I'd say it is NO 1:1 conversion from the machine, as the sprites are at least twice the size of the amusement arcade model, which makes the targeted collection of bombs a matter of luck and calls up unnecessary frustration. Also does Magnetic Fields 2 as background music -although it might be nice- not correspond to the original. Without the oversized sprites the game would be a big hit, so I give it 7 out of 10 points."
Goondoc: "This amusement arcade conversion is no way 1:1! A very decisive mistake was made, which unnecessarily aggravates the game. This is the upper edge. It is too low down or the two upper platforms are to far up respectively, so getting through (jumping over) while the platform is occupied (robots) gets impossible. This is different on the arcade machine and simplifies collection the bombs in the right order. However, not all levels are affected by this mistake, as the level design doesn't have platforms at that height everywhere."
Shakermaker303: "I don't know the arcade machine version and vote without prejudice. It is partially really a bit hard because of the big enemies. On the other hand it s designed rather well, the music is ok and the steering is quite funny. I had my fun with this game and give it 8 points."
[edit] Miscellaneous
Cover
[edit] Highscore
- Werner – 281.750 (25.11.2007)
- Robotron2084 – 247.440 (16.11.2007)
- Empty – 0 (dd.mm.yyyy))
[edit] Weblinks
| Jack Wikipedia: Bomb Jack |
- C64Games.de - Game No. 26
- Lemon64 - Game No. 331
- Gamebase64.com - Game No. 945
- Test Report No. 278 on
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