Alien Syndrome

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Alien Syndrome
Title image Alien Syndrom
Game No. 18
Developer Tim Rogers, Darrin Stubbington
Company Sega
Publisher
Musician Jeroen Kimmel
HVSC-File /Red/Alien_Syndrome.sid
Release 1988
Plattform {{{Plattform}}}
Genre Shoot'em Up, Miscellaneous
Gamemode 1 - 2 Multiple player
Operation
Media
Language Language:english
Information

Contents

[edit] Voting

Voting of the C64-Wiki users (10=the best vote):
6.67 points at 15 votes (rank 264).
You need to be logged in to cast a vote.
C64Games 8 27.Oktober 2003 - "Super" 237 Downs
Lemon64 7,52 6. Oktober 2006 - 27 Votes

[edit] Description

The Aliens (based on the film series) have contaminated one of your important outer colonies in this game. All inhabitants have to be freed by you and maybe your teammate. The aliens are slimy, poisonous and armed. Before you can teleport into the next section, you have to defeat a super alien each time. Find their particular weak points. This not very easy. Originally Alien Syndrome was issued on the Amiga and was later implemented in this version on the C64.

Section overview

[edit] Design

2Dn graphics which can be scrolled in all directions. A small map is built in. This is activated by wall switches and shows the drawing of the station and the location of the inhabitants. Sound and music fit the game. The partially very many sprites in the shape of hostile aliens move quickly and seem very realistic. There is a highscore saver built in (however min. points are at 40.000).

First section

[edit] Hints

You best first play in the trainer mode to get used to the gameplay and the locations. This can be changed step by step (from totally invincible to a normal gameplay). If you dare to play without trainer, great skills are in demand. Look into all directions, shoot right away at the Aliens, avoid their shots and try to get a better weapon from one of the closets. If you have a weapon which is your strong point, keep it! (created by Sledgie on 25.11.2003, after first test games).

[edit] Solution

End scene

[edit] Cheats

[edit] Critics

Sledgie: "A very quick action game which needs a high reaction capacity. I personally think it is too difficult. To know the promise of all levels I played in the trainer mode. As a buff of the film, the game gets 7 out of 10 points from me."

The Kills: "A real neural killer was created here... not due to the tension but due to frustration. In fact I never made games like Frankie goes to Hollywood or Impossible Mission, but you were never so agitated after playing them."

[edit] Miscellaneous

Cover

Cover

[edit] Highscore

... here you can add an image with the best score
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[edit] Links

[edit] Websites


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